Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.11.07 08:53:00 -
[1] - Quote
KingBabar wrote:The short answer is: its useless.
This was off course something I suspected, so for the record I did get 35 of these babies as salvage, I haven't bought them.
I dunno why it got nerfed in the first place, was there something OP about it? I don't think so. Could it simply be that all the AR users with actual gun game used them? A more precise, harder hitting gun with less bullets seems like a perfect choice for everyone that now how to aim. I used it a lot two builds ago, l loved it, hell I was even very comfortable with the GB-9 wich was my most used gun.
I'm sure that someone with the patience for it could calculate the difference in DPS, I'm pretty sure it would lose to most of the other ARs, certainly all the other Proto ARs.
So how is it to play with? Well, bad. In long range situations its seriously out matched by the tactical ARs, by an enourmous margin. Used at medium distance its ok, but I'd much rather use a Gek or not least a Duvolle. In cqc its almost useless. Yes its supposed to have a tighter hipfire spread and yes I could see that more of my bullets actually hit the target during the classical circle strafing manouvers. But I got owned over and over again by the anyone with a GEK, even though almost all of my shots landed, I just couldn't kill them fast enough to survive the bullets hitting me.
For the record: I used a type-B assault suit with 357 shields and I have accumulated + 21% ekstra damage on the gun. So I'm not exactly using a newb loadout. I bet many of the guys owning me front to front with a GEK doesn't have as good a setup as I do.
The point everyone forgets. I'm not 100% sure on this one but this is how I remember it: Much QQ on the forums probably combined with the CCPs own data of the KDR or whatnot of the players using them. They nerfed the gun almost unto total uselessness. As mentioned earlier, I think it was more of a magnet for good players. Then they introduced the "I slow down my movement when getting hit by enemy fire thingy". As we all now, getting behind cover quick enough is harder now, and I'm ok with that. This slow down effect is much less in effct when wielding a breach AR due to its low ROF. This is a major dissadvantage that wasn't a factor when it got nerfed, if I remember correctly that is.
All I'm asking for is a buff to ROF, is that too much to ask?
Yeah breaches took a heavy nerf before when precursor got out. But, nerf wasnt fully unjustified. You mention that Breach AR should be a weapon of choice for anyone who can aim. But i can guarantee you it was used by many dudes that didnt, and it was doing heavy damage. I can remember heavies running around with it as HMG was of no use back then.
Also, a gun that hits harder requires less precision on the hitbox to deal good damage, thus not making it imo a "PGM" weapon.
Last but not least, breaches were way too good at long range, and didnt have the recoil a more powerfull gun should have compared to a regular AR.
So nerf may have been needed but it sadly wasnt done right. |